Patch Notes 1.82

GAMEPLAY

  • Fixed a case of invalid shots. 
  • Fixed a bug causing players to swim downwards by default.
  • Drowning sound effect is no longer missing.
  • Fixed a bug causing players to be invisible to other players.
  • Fixed a bug causing horses to turn briefly invisible.
  • Fixed an issue causing a network desync making in-game assets invisible.
  • Weapons no longer auto-reload when swapping ammunition. 
  • Fixed a bug causing a single white pixel to persist on the player’s screen.
  • Fixed a bug causing deployables to be destroyed when placing another deployable nearby.
    

MONUMENTS

  • Fixed a bug causing players to loot crates from the Water Tower through the wall.
  • Fixed loading issue with Ladders at Small/Large Harbours and Abandoned Supermarket.
  • Fences at Ranch are no longer invisible. 
  • The Launch Site is no longer invisible at a distance. 
  • Red X on Swamp Tree is no longer invisible. 
  • Fixed render issues at Airfield cave. 
    

WORLD

  • The Fisherman mission “Oiled up” now gives the correct amount of Scrap reward.
  • Various visual bug fixes.
  • Fixed blurry textures on Keycard readers.
  • Correct VFX now plays when an item is thrown into a water source. 
  • The Tool Cupboard no longer spontaneously dies. 
    

UI

  • Fixed strange shadow flicker across the map.
  • Fixed a bug causing the player to be unable to move/zoom around the map on a death/respawn screen.
    

OTHER CHANGES

  • Multiple crash fixes.

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Patch Notes 1.83

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DEV BLOG #21