Patch Notes 1.82
GAMEPLAY
Fixed a case of invalid shots.
Fixed a bug causing players to swim downwards by default.
Drowning sound effect is no longer missing.
Fixed a bug causing players to be invisible to other players.
Fixed a bug causing horses to turn briefly invisible.
Fixed an issue causing a network desync making in-game assets invisible.
Weapons no longer auto-reload when swapping ammunition.
Fixed a bug causing a single white pixel to persist on the player’s screen.
Fixed a bug causing deployables to be destroyed when placing another deployable nearby.
MONUMENTS
Fixed a bug causing players to loot crates from the Water Tower through the wall.
Fixed loading issue with Ladders at Small/Large Harbours and Abandoned Supermarket.
Fences at Ranch are no longer invisible.
The Launch Site is no longer invisible at a distance.
Red X on Swamp Tree is no longer invisible.
Fixed render issues at Airfield cave.
WORLD
The Fisherman mission “Oiled up” now gives the correct amount of Scrap reward.
Various visual bug fixes.
Fixed blurry textures on Keycard readers.
Correct VFX now plays when an item is thrown into a water source.
The Tool Cupboard no longer spontaneously dies.
UI
Fixed strange shadow flicker across the map.
Fixed a bug causing the player to be unable to move/zoom around the map on a death/respawn screen.
OTHER CHANGES
Multiple crash fixes.