Update 1.70 Patch Notes
Hello Survivors,
The Cultivator update has arrived! This is a major overhaul of how farming and plants work. Mix berries to make Tea for status boosts, clone crops, hydrate your plants and more. Even the terrain itself has had a revamp! We’ve given environment assets a visual update to improve how the game feels. Fresh grass!
ADDED
New feature: Farming 2.0 has been added to Rust Console Edition! This is a major overhaul of how farming and plants work. All the various conditions of a plant are now important. The better the conditions, the better the rewards.
Added Terrain Revamp: enhances the visual fidelity of the game, making it look much better whilst improving the performance with new optimised assets.
Added places to find Horse Dung: the natural fertilizer can be found at spawn points in the wild, in barrels, and can be looted from horses.
GAMEPLAY
Improved auto-sprint functionality while swimming.
Fixed a bug that blocked attachable deployables from being placed.
Fixed a bug that caused the Barbeque to become invisible when placed.
Fixed a bug that blocked players from jumping if another player logs off/sleeps when they are standing on the first player.
Fixed a bug that blocked players from using headlook while reversing a boat.
Fixed a bug that caused a weapon or tool to despawn when thrown at Ceiling Lights.
Fixed a bug that caused the Research Table to consume scrap stacks if the available amount in "Scrap To Use" is less than a 1000.
Fixed a bug that could stop player structures from decaying.
Fixed a bug that meant the Compound Bow couldn't perform jumpshots.
Fixed a bug that triggered the Hostile status when hitting a loot crate or the Recycler.
Fixed a bug with the Vending Machine that let players attempt to buy an item that is 'Out of stock'.
Fixed a place where players could get killed walking at the edge of some rock formations.
Fixed an exploit that let players loot boxes through player-built roofs.
Fixed an issue with the Assault Rifle that caused erratic movement when aiming down sights and firing.
Removed blood splatter visual effect when being shot by APC Bradley and Helicopter.
MONUMENTS
Fixed collision and graphics issues at various monuments.
Removed the cold spot in the Blue Keycard building at the Water Treatment Plant.
Various fixes for rubber banding that could occur in several monument locations
Various fixes for Z-fighting at different monument locations.
WORLD
Changed animal AI so they no longer venture underwater.
Changed lighting in interiors and underground areas to improve brightness and remove blue screen effects.
Fixed a bug that could cause players to glitch and fall through the map.
Fixed a bug that made rivers on map appear brown or grey.
Fixed a bug that made the Train Yard not a valid location for Code Locked Crates to be dropped.
Fixed the bad hair day plaguing the players.
Removed ability for ladder hatches to push players through floors of player-built structures.
Various graphic updates to improve low resolution on certain items and world artefacts.
ITEMS
Changed Vertical and Horizontal Embrasure craft times to match Steam.
Various bug fixes for Auto Turret including laser visibility, reloading, building and placement.
Fixed a bug that blocked the 'Silent' setting for the RF Pager in the Inventory.
Fixed a bug with the Multiple Grenade Launcher that displayed ammunition types even if the player doesn't have access to them.
Fixed various graphical bugs and collision issues with building components including Armored Foundation and Floor, Wooden Door, Stone & Wood Floor Triangle pieces.
Fixed Electric Heater so it does not light up while not powered up during nighttime.
Fixed RF Broadcaster's sound effect being too loud.
Fixed various bugs with electrical components.
Fixed various issues with Arrow items.
UI
Added a message to explain why players can’t invite a team member if they already have a different invite.
Added missing “Killed With” reason when killed with a thrown weapon.
Fixed a bug that blocked quick transfer on Research Table if input is spammed.
Fixed a bug that blocked the Gesture/Quick Chat radial menu when Text/Voice communication is blocked in console settings.
Fixed a bug that could cause resources from cancelled crafting orders to fall on the floor ignoring empty hotbar spaces.
Fixed a bug that meant fully repaired items can swap durability with un–repaired, full durability items.
Fixed various map icon bugs including missing Vending Machines and Traders, as well as grouping Vending Machines.
Fixed misaligned electrical items in the Tier 2 tech tree.
Fixed an issue in the Play Rust menu that displayed the same message when Cross-network play is blocked and no servers are available.
Fixed an issue with Tool Cupboard UI that was showing an incorrect decay time and resource requirement.
Fixed for incorrect text on Water Purifier at input and output screen.
Removed item outline that would incorrectly appear on all dropped items.
Removed Tool Cupboard Stats UI from the top right of the screen.
AUDIO
Fixed an audio bug that caused missing sound effects when picking up items.
OTHER CHANGES
Fixed a bug that caused the controller to vibrate in safe zones when a player’s status is “Too Hot” or “Too Cold”.
Fixed a bug that could result in the player losing input when the controller is disconnected while loading into the Main Menu.
Fixed several crashes that could occur when joining a server including one at the Loading World stage.
Fixed a noticeable frame rate drop when players open the map for the first time on the server.
Fixed an issue with the Search function in the Server list making it unusable.