Update 1.70 Patch Notes

Hello Survivors,

The Cultivator update has arrived! This is a major overhaul of how farming and plants work. Mix berries to make Tea for status boosts, clone crops, hydrate your plants and more. Even the terrain itself has had a revamp! We’ve given environment assets a visual update to improve how the game feels. Fresh grass!

 

ADDED

  • New feature: Farming 2.0 has been added to Rust Console Edition! This is a major overhaul of how farming and plants work. All the various conditions of a plant are now important. The better the conditions, the better the rewards. 
  • Added Terrain Revamp: enhances the visual fidelity of the game, making it look much better whilst improving the performance with new optimised assets.
  • Added places to find Horse Dung: the natural fertilizer can be found at spawn points in the wild, in barrels, and can be looted from horses.

GAMEPLAY

  • Improved auto-sprint functionality while swimming.
  • Fixed a bug that blocked attachable deployables from being placed.
  • Fixed a bug that caused the Barbeque to become invisible when placed.
  • Fixed a bug that blocked players from jumping if another player logs off/sleeps when they are standing on the first player.
  • Fixed a bug that blocked players from using headlook while reversing a boat.
  • Fixed a bug that caused a weapon or tool to despawn when thrown at Ceiling Lights.
  • Fixed a bug that caused the Research Table to consume scrap stacks if the available amount in "Scrap To Use" is less than a 1000.
  • Fixed a bug that could stop player structures from decaying.
  • Fixed a bug that meant the Compound Bow couldn't perform jumpshots.
  • Fixed a bug that triggered the Hostile status when hitting a loot crate or the Recycler.
  • Fixed a bug with the Vending Machine that let players attempt to buy an item that is 'Out of stock'.
  • Fixed a place where players could get killed walking at the edge of some rock formations.
  • Fixed an exploit that let players loot boxes through player-built roofs.
  • Fixed an issue with the Assault Rifle that caused erratic movement when aiming down sights and firing.
  • Removed blood splatter visual effect when being shot by APC Bradley and Helicopter.

MONUMENTS

  • Fixed collision and graphics issues at various monuments.
  • Removed the cold spot in the Blue Keycard building at the Water Treatment Plant. 
  • Various fixes for rubber banding that could occur in several monument locations
  • Various fixes for Z-fighting at different monument locations.

WORLD

  • Changed animal AI so they no longer venture underwater.
  • Changed lighting in interiors and underground areas to improve brightness and remove blue screen effects.
  • Fixed a bug that could cause players to glitch and fall through the map.
  • Fixed a bug that made rivers on map appear brown or grey.
  • Fixed a bug that made the Train Yard not a valid location for Code Locked Crates to be dropped.
  • Fixed the bad hair day plaguing the players.
  • Removed ability for ladder hatches to push players through floors of player-built structures.
  • Various graphic updates to improve low resolution on certain items and world artefacts.

ITEMS

  • Changed Vertical and Horizontal Embrasure craft times to match Steam.
  • Various bug fixes for Auto Turret including laser visibility, reloading, building and placement.
  • Fixed a bug that blocked the 'Silent' setting for the RF Pager in the Inventory.
  • Fixed a bug with the Multiple Grenade Launcher that displayed ammunition types even if the player doesn't have access to them.
  • Fixed various graphical bugs and collision issues with building components including Armored Foundation and Floor, Wooden Door, Stone & Wood Floor Triangle pieces.
  • Fixed Electric Heater so it does not light up while not powered up during nighttime.
  • Fixed RF Broadcaster's sound effect being too loud.
  • Fixed various bugs with electrical components.
  • Fixed various issues with Arrow items.

UI

  • Added a message to explain why players can’t invite a team member if they already have a different invite.
  • Added missing “Killed With” reason when killed with a thrown weapon.
  • Fixed a bug that blocked quick transfer on Research Table if input is spammed.
  • Fixed a bug that blocked the Gesture/Quick Chat radial menu when Text/Voice communication is blocked in console settings.
  • Fixed a bug that could cause resources from cancelled crafting orders to fall on the floor ignoring empty hotbar spaces.
  • Fixed a bug that meant fully repaired items can swap durability with un–repaired, full durability items.
  • Fixed various map icon bugs including missing Vending Machines and Traders, as well as grouping Vending Machines.
  • Fixed misaligned electrical items in the Tier 2 tech tree.
  • Fixed an issue in the Play Rust menu that displayed the same message when Cross-network play is blocked and no servers are available.
  • Fixed an issue with Tool Cupboard UI that was showing an incorrect decay time and resource requirement.
  • Fixed for incorrect text on Water Purifier at input and output screen.
  • Removed item outline that would incorrectly appear on all dropped items.
  • Removed Tool Cupboard Stats UI from the top right of the screen.

AUDIO

  • Fixed an audio bug that caused missing sound effects when picking up items.

OTHER CHANGES

  • Fixed a bug that caused the controller to vibrate in safe zones when a player’s status is “Too Hot” or “Too Cold”.
  • Fixed a bug that could result in the player losing input when the controller is disconnected while loading into the Main Menu.
  • Fixed several crashes that could occur when joining a server including one at the Loading World stage.
  • Fixed a noticeable frame rate drop when players open the map for the first time on the server.
  • Fixed an issue with the Search function in the Server list making it unusable.
Previous
Previous

DEV BLOG #18

Next
Next

DEV BLOG #17 - CULTIVATOR