Update 1.20 Patch Notes - DEVASTATION UNLEASHED

Devastation Unleashed is almost here and on top of the features we announced before there’s also a lot of quality of life improvements and bug fixes. Let’s get to the patch notes to see the full list of changes!

New additions to the game:

  • Tech tree.

  • 3KM maps.

  • Gestures.

  • Building Blocks.

  • Map visual changes.

  • New Item: Combat Knife.


Changes:

  • Power substations no longer irradiate players.

  • Reduced chainsaws fuel consumption to be in line with the Steam version.

  • Added option to disable blood.


Crash Fixes:

  • Fixed a crash that could happen when on standby/sleep resume.

  • Fixed a server side recursive call which could cause a server to crash.

  • Fixed a hang in the crafting menu.

  • Fixed profile switches causing a hang on Xbox.


Bug Fixes: 

  • Fixed players not being able to attach a flashlight to the thompson.

  • Fixed more splitting issues.

  • Fixed the inaccurate upkeep timer.

  • Fixed an issue causing players to be able to clip through specific objects.

  • Fixed  an issue that could cause the sky to flicker.

  • Fixed an issue which would cause projectiles (Such as hatchets, rocks etc) to get deleted when being dropped onto an existing item.

  • Fix animals / helicopters being able to target players when in safe zones.

  • Fixed camera movement to feel more natural at different frame rates.

  • Fixed instances of objects popping into view caused by recent FOV Changes.

  • Fixed an issue with the shadows on the lamps.

  • Fixed the scale of the trees.

  • Fixed  an issue causing players to die right after they respawn, if their previous body fell to the ground from a large height.

  • Fixed an issue that could stop players from being able to use a rowboat.

  • Potential fix for invisible trees.

  • Potential fix for the puzzle related items (Such as fuse boxes) going missing for clients.

  • Fixed an issue which would sometimes cause the default crafting view to show up before loading in the current crafting view.

  • Fixed missing collision on airfield hangar door.

  • Fixed an issue which caused night time to be brighter than usual.

  • Fixed an issue causing scientists to fire at each other.

  • Fixed scientists from being able to shoot themselves when aiming upwards.

  • Fixed the ocean colliders.

  • Fixed shadows from clipping.

  • Fixed an issue with tables causing clipping.

  • Fixed the smoke colour.

  • Adjusted the scale of the ‘wounded’ screen for PS4.

  • Candles now turn off when underwater, like they should.

  • Fixed the locked crate so that shooting the laptop delays the countdown.

  • Picking up workbenches will now reduce their durability.

  • Fixed an issue which could cause cliffs to spawn on top of some monuments.

  • Fixed an issue causing shops/vendors' UI to be navigatable with the right stick.

  • Fixed an issue stopping the red X during tree harvesting from sometimes not moving and subsequently not functioning.


Optimizations:

  • Added functionality for reducing the number of visual effects spawned on player models, to prevent frame drops when using scattershot weapons.

  • Tuned blood visual effects to improve performance during firefights.

  • Switch terrain shadows to be single sided instead of double sided to decrease GPU usage.

  • Disable shadow casts under the sea, since they are not visible by players.

  • Simplified lighting calculations for the terrain and ocean.

  • Optimized distant ocean by not sampling the normal map to reduce draw time.

  • Added culling volume to water in the outpost.

  • Reduced the lamp particles.

  • Remove unused ground colour from shaders, to slightly improve performance.

  • Saved a bit of RAM by changing render texture cache settings.


Monument Visual Fixes:

  • Fixed z-fighting (texture flickering) in airfield.


Skin store Related Changes:

  • Fix for the skin store sometimes not loading in certain time zones / locations.

  • Fixed low resolution icons in the skin store.

  • Added LOD materials to the Doodle Eleven T-Shirt.

  • Fixed t-shirts clipping through the trousers.

  • Fixed some of the skin previews.

  • Fixed skins not loading in at long distances.


Hope you all have a great time with the release of Devastation Unleashed! Happy rock day everyone!

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Update 1.21 Patch Notes

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DEVASTATION UNLEASHED!