Patch Notes 2.09

Hello Survivors! Big changes are hitting RUST Console Edition today. Let us know what you think!

 

ADDED

  • New Control for Boats - Improved controls for Rowboat, RHIB, Solo/Duo Submarine and Tugboat.

  • Combat Log 2.0 - Improvements to the Combat Log look and navigation.

  • Teammate marker outlines - Teammates will now have a black outline around them to help them stand out more against the environment.

  • Death Marker Improvements - Death Markers are now visible on the compass, allowing players to quickly and easily find their lost loot.

  • Landmine model changes - Homemade Landmines now have an updated look, as well as updated descriptions in the inventory.

  • High External Wall changes - High External Walls (Stone & Wood) now take 0.5 seconds to place, and movement will be cancelled while doing so.

  • Fishing update - Players can now put worms/grubs in their hand slot, updated bait stack size display to match Steam version and updated various bait values and stack sizes for various items.

  • Workbench Update - Higher tier Workbench can now access lower tier tech tree, and Workbench Tech Tree UI now accepts DPAD inputs

  • Hiding Text in ADS - Players now have the option to hide text while aiming down the sights of weapons. This setting can be found in OPTIONS > HUD.

  • Metal Shop Front update - players will no longer be able to remove attachments whilst the weapon is in the “Loot” section, and updates to the Metal Shop Front icon.

  • Scientist Chinook fire rate has been improved. This should make it more balanced for players outside the Chinook’s field of vision.

  • Crafting menu tab icons have been updated.

  • The Attack Helicopter icon has been updated.

  • Scrolling on the Mixing Table UI has been improved, and no longer drifts when input is stopped.

  • Players can now store loot on dead bodies.

  • Players can now swap attachments between guns.

 

COMMUNITY SERVER CHANGES

  • Server list search function now works as intended, players can now search with full or half keywords.

  • Banned list will no longer be cleared upon server restart.

  • After copying inventory in Kit Creation, the kit now gives out a complete kit including emptied weapon.

  • Give Kit to Auth Level Group now works correctly.

  • Owners/Admins using hide admin status no longer lose their authorisation tiers.

  • Puzzle reset command no longer allows Oil Rig Chinooks to be spammed.

  • Improved kit names loading time when setting kits for the first time on PS4.

  • Restarting servers no longer show up in the Main server list.

  • Users with lower authorisation access are no longer able to kick and ban users with higher authorisation access on CMS servers. 

  • Each list under “Players In Game” menu now shows the right number of players.

 

GAMEPLAY

  • The Stack Size for Worms and Grubs is now 20.

  • Raw Human Meat, raw fish, anchovies, sardines and herring now has a bait value of 3. 

  • Raw Bear and Raw Wolf meat now have a value of 10.

  • Added improvements to terrains around rivers and roads.

  • Reduced instances of invalids and missing ammos after reloading automatic weapons.

  • Fixed a crash that could occur when taking fuel out of the Miner Hat and equipping it at the same time.

  • Reduced instances of invalids when shooting players on cargoship.

  • Reduced instances of invalids when damaging a sleeping player’s leg or foot.

  • Underwater Dwellers can no longer shoot through the glass windows in Underwater Labs.

  • Fixed a bug where free scraps are dropped when players purchase items on the drone marketplace while having a full inventory.

  • Reduced instances of horses clipping through the ground and get stuck on rocks. 

  • The Drone Delivery Fee Scrap cost now gets consumed correctly when players have scrap put in their backpacks. 

  • Horses are able to be led out from being stuck at tight corners in terrains or structures. 

  • Failing to dismount the submarines no longer imprisons the player. 

  • Materials to build Roof and Roof upgrades now matches Steam

  • Items in the Inventory section can no longer be sorted when pressing sort in Gear or Belt Selection.

  • Interactable deployables no longer get stuck at “Occupied” if operating it while opening another menu. 

  • Bota Bag no longer has 10ml of water when crafted.

  • Improved performance when toggling in-game menu tabs. 

  • Fixed a bug that caused players to be able to purchase items when required materials are placed inside the backpack.

  • Players are now able to demolish structures in Builders Paradise servers.

  • The storage monitor now has a passthrough slot.

  • Attack Helicopter no longer gets stuck above Fishing Village. 

  • “Give All” no longer causes the last item in the inventory slot to be shifted to the front of the storage slot.

  • Pressing the take button to transfer items from any backpack will now stack on the same stackable items when inventory & hotbar are full.

 

VISUAL

  • The Fuel Tank now has the correct collision.

  • Fertilizer no longer clips inside the composter when it is placed in an enclosed area and its inventory is full. 

  • Locks placed on High External Wood Gate and High External Stone Gate are now in the correct position. 

  • Sheet Metal Steps collision matches Steam.

  • The Staircase at Launch Site now has proper collision.

  • Stairs at Launch Site now have the correct transparency.

  • The Acoustic guitar no longer looks corroded. 

  • The Small Oil Rig Chinook landing smoke particle effects now appear below the Scientist Chinook when landing.

  • Furnace lighting now works correctly when it is set to ON.

  • Players can now toggle lights when facing an interactable object.

  • Rock formations now have correct collisions. 

  • There is no longer floating grass foliage on the Launch Site. 

  • The screen is no longer blurry when waking up.

  • Upgrade preview from Metal Steps to Armoured Steps is no longer misaligned with the model.

 

UI

  • Players will now open Tech Tree directly after interacting with any workbench.

  • Removed “Rotate” prompt when using the Building Plan radial menu.

  • Icon of purchased skin in the Skin Store is no longer missing after players switch between Locker and Skin Store alternately.

  • Horse HP no longer displays a negative value in the “Examine” menu after being hit by a melee weapon.

  • Radiation Stat is no longer missing from some medical items.

  • Disabled player display name after exiting the Rust Coin purchase page

  • After picking up a placed Water Purifier, the prompt to open the Purifier no longer persists.

  • Added warning label when trying to upgrade recently damaged construction.

  • Take, Take All and Give All are greyed out when storage is full. 

  • Drone Shop Marketplace now shows correct Monument names.

  • Players are now able to add new markers instead of snapping to nearby Map Markers when the map is zoomed in.

  • Tuna Can Lamp and Lantern Fuel now show the correct duration.

  • Server tags are no longer misaligned on loading screens in several languages.

  • Added “Give All” prompt for food items in the player's inventory.

  • Button prompts from Combat log no longer persists after exiting to the pause menu.

 

OTHER CHANGES

  • Updated SFX for Stone Fireplace and Barbeque UI.

  • The Water-transition-in Audio no longer plays underwater when swimming near the side of a Duo Submarine. 

  • Water Wells now have consistent VFX of water flowing into the barrel after pumping. 

  • Objects placed on tugboats now display correct VFX while the tugboat is moving.  

  • Player footsteps when walking at Outpost now matches Steam.

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Dev Blog #35