Patch Notes 2.07

Hello Survivors, this patch includes important bug fixes and general gameplay fixes.

 

ADDED

  • Remote C4: C4 can now be triggered remotely using RF Transmitter

  • Queue Jump System after disconnecting from a server: If players get disconnected from server and attempt to rejoin quickly, they will jump as first priority in the queue.

  • Left Handed POV Option: Allow players to change from right-handed POV to left-handed POV.

  • Icons for items turning translucent if it cannot be accepted by the container, depending on the accessed container. 

  • New Loading Screen when starting and stopping Seasonal Events.

  • In-game world event notifications have been added.

  • New Christmas features: New Monument Decorations, Advent Calendar and Christmas Sacks.

 

COMMUNITY SERVER CHANGES

  • The Profanity Filter is now applied when previewing kits in Kit Machine.

  • Kits created using commands prior to the new UI now carry forward inventory slot information to the new Kit Manager UI.

  • Server names no longer overflow in the welcome screen. 

  • HTML now works in the Welcome Screen and Server Rules text.

  • Server crash no longer happens after destroying Planters & Tool Cupboard. 

  • Kit names with profanities are now censored. 

  • Kits created with commands which contain profanities can now be deleted.

  • Updating the kit cooldown timer in the vendor configuration panel now also resets that timer.

  • Player HUD no longer reappears after creating a kit and no longer causes UI overlap.

  • The pop up window for the server filter no longer appears when players switch between filter options and server tags rapidly.

  • The black gradient at the bottom of the welcome screen tabs no longer hides text/tags.

  • The currency item name in the kit manager will now always show the shorthand name.

  • Server list clear filter button can now be applied to all panels. 

  • Setting the acquisition cooldown to 0 now locks the kit purchase when the limit is reached. 

  • The Pop up window for server filter no longer flickers when players switch between filter options and server tags quickly.

  • Owner and Moderator usernames are now displayed green when sending messages.

  • Some Aim Assist features are now greyed out and not togglable since they are not available.  

 

GAMEPLAY

  • Players are no longer able to loot through bases whilst on a Horse.

  • The C4 now damages structures around it even when not attached to anything. 

  • Items dropped in Snowpiles can now be picked up. 

  • Grenades/beancans can no longer be dropped below foundations/floors to blow up below them.

  • Dropped items no longer pass through objects on Cargo Ship.

  • Fixed an occurrence of a hardlock when equipping tools and being killed by a boar.

  • Players are no longer kicked when moving construction/deployable items between inventory and the hotbar.

  • Players no longer encounter crashes when the downloadable world reaches 100%.

  • The Garage door no longer prevents upgrades and buildings on one side. 

  • Horses no longer lose equipped armour when killed. 

  • Scientist suits can now be equipped when wearing a backpack. 

  • Horses no longer equip all items from saddle bags on death. 

  • The Auto Turret no longer allows incorrect ammo types to be stored inside it.

  • The Flashlight now deals damage. 

  • The Walkway now has the correct collision. 

  • Basic AntiRad Tea now has the correct modifier value.

  • Splitting stackable items while the backpack is full no longer drops items. 

  • Non-craftable items no longer appear in the crafting menu with unlocking all blueprints active.

  • Splitting stacks in the repair bench will no longer release half the stack into the world. 

  • Half and third splitting options for stacks no longer remain at last selected options. 

  • Horse equipment slots are no longer able to accept all types of items.

  • The Thrown Timed Explosive Charge with frequency no longer despawns after it collides with other world items. 

  • Player is now able to set frequency for RF transmitter on hotbar/inventory,

  • Holding a flashlight for the first time no longer causes the incorrect tooltip to display. 

  • Satchels/C4 thrown at interactables on moving shops no longer make the object its latched to phase through anything. 

  • Bullet projectile no longer missing after attaching and removing a silencer. 

  • Exiting from a computer station on a tugboat no longer instantly kills the player. 

  • Players can now pick up small and large planter boxes using a hammer.

  • The Bradley APC fire particles now emit correctly.   

  • The Pavement no longer shows as invisible at the Trainyard. 

  • The fuel remaining timer now updates correctly. 

  • Jackhammer & Diving tank refill prompts no longer greyed out when it can be refilled. 

  • Players can no longer shoot underwater when standing by the side of Submarine at the Moonpool. 

  • Players can no longer clip into ladder hatches from outside the Underwater Labs. 

  • TC Vending machine bunker now functions correctly.

  • Several items crafting time now matched the steam version.

  • Players are no longer able to shoot through gaps in walls at Launch Site. 

  • Foundations extended more than 8 tiles away can now be connected through triangle foundation. 

  • A large storage box can no longer be picked up whilst a storage monitor is placed on it. 

  • The large Furnace roof has the correct collision.

  • Rideable horses no longer clip through walls. 

  • Players no longer get kicked when teleporting to a player. 

  • Rowboats now have the correct collision.

 

VISUAL

  • Weapons are no longer greyed out in Auto Turrets when another weapon is inside it.

  • The Spectate camera no longer rotates when the player you're spectating turns. 

  • The Windmill is now messaged correctly when blocked by trees. 

  •  Military Tunnel wall lights now show as on. 

  • Floating objects no longer seen at Launch Site.

  • Large Furnaces no longer have white LODs at distance.

  • Portacabins no longer have white LODs at distance. 

  • Forklifts no longer have Pink LODs at distance.

  • Dropped object world model no longer has a collision with the player. 

  • Looking up close at a living wild animal no longer causes a null reference error. 

  • The player no longer gets an error when demolishing a building.

  • The camera now focuses on the player when reopening the Drone Marketplace. 

  • The texture for the garage door is no longer missing. 

  • Solo submarine texture is no longer stretched, 

  • The Vending machine blocking area is now correct.

  • FPS no longer drops when looking at a building to upgrade.

  • Industrial Doors in the outpost no longer have LOD issues.

  • Spectating players can no longer highlight several objects in 3rd person. 

  • Roads no longer spawn in the way of electrical boxes.

  • RHIB on the back of the ship no longer has multiple tooltips that are too small when the player opens up the options UI.

  • Road connections are no longer disjointed and line up properly.

  • The head look now matches the Steam Version.

  • Maps now center correctly when spectating. 

  • Dust Particles no longer appear behind horses in the desert. 

 

UI

  • Red text no longer appears when afk in a Builders Paradise Server.

  • The toggle section button prompts are no longer wonky. 

  • The Kit map marker now updates on a moving Tugboat. 

  • The Give all action on Fuse Box no longer moves  fuses to the first stack in the inventory.

  • Burst mode icon no longer appears in storage. 

  • The underwater dweller NPC name in the Corpse Loot Panel is now translated correctly.

  • Action Prompts for Bed/Sleeping Bag items are now correct.

  • The Set Server Time confirmation button prompt is no longer missing the icon.

  • Water Container level information no longer overlaps the description text.

  • The player icon on map is no longer missing in spectate mode. 

  • Item pickup prompt no longer offset on players HUD.

  • The Split option is no longer greyed out despite having empty slots in the backpack.

  • The Split button prompt is no longer greyed out despite having empty slots in Backpack. 

  • Vending machines in fishing villages are no longer missing their screens. 

  • Burst mode icon now updates immediately upon enabling or disabling it. 

  • The player no longer encounters nullreference errors when opening crafting UI for the first time.

  • The modified kit configurator in vendor text no longer overruns the container in some languages. 

  • Auth level tiers are now translated in the give auth level confirmation prompt. 

  • Modify kit vendor config text no longer goes out of the box for some languages.

  • Plant all features now have functionality.

  • The button prompt for crafting a set amount is now consistent.

  • The resource amount now updates visually after upgrading a building.

  • There are no longer missing LOC tokens in descriptions and the title for upgrading and rotating building options. 

  • Interaction prompt is no longer greyed out depending on what item is selected on the hotbar.

  • The Cargo ship now displays monument tags of a server when it gets enabled as an offshore monument. 

  • Kit machine markers can no longer be filtered with the empty vending machine at the filter/legend panel. 

  • Disable gesture menu option is now affected by resetting to defaults.

  • The progress bar when picking up a large/small planter box no longer overlaps with the plant's water volume HUD. 

  • Incompatible items are now translucent at fuse box containers.

  • Red text is no longer observed when a player attempts to select stackable items when the sales listing is full at the vending machine admin screen.

  • The spinning loading icon now disappears.

  • Set default in binocular ping wheel now works. 

  • Consistent prompts now on doors in the small harbour monument.

  • The Tool cupboard HUD is now consistent with the steam version. 

  • Button prompt for crafting multiple items now updates when resources are used. 

  • Research Table item box changes size in any language. 

  • Weapon attachment UI now dynamically updates.

 

OTHER CHANGES

  • Holding a spraycan/medical syringe in certain skins no longer causes infinite audio groups. 

  • Voice Chat now closes when initiating the correct button. 

  • Fishing Villages Chinese traditional translation is no longer missing. 

  • Players are now able to communicate in game if settings are changed.

  • Outpost scientist gunshot SFX can no longer be skipped or sounds distorted.

  • Bandit camp NPC gunshots now play the complete SFX when the player is nearby.

  • Gunshot SFX is no longer too frequent when multiple scientists/heavies shoot the player. 

  • Quick chat menu is now available when account privacy settings are blocked. 

  • Players' voices no longer loop.

  • Fishing Village C Speaker is now projected correctly.

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Patch Notes 2.08

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Dev Blog #34