Patch Notes 1.11
Hello Survivors,
This patch includes important bug fixes, general gameplay fixes and quality of life improvements.
ADDED
Easter Event: Easter Event is back for a limited time, ends on April 16th.
Crosshair Customisation: Players can now customise the style, colour, dot size, spacing, line length and width, outline and outline colour of their crosshairs.
Colourblind Accessibility Options: Players can now customise the colour of tree markers, health, hunger, hydration bar, team, enemy nametags, monument blocked areas, and mushrooms.
Added Recycler efficiency, Safezone recyclers are 40% efficient and Non-Safezone recyclers are 60% efficient
Added Turret interference, a maximum of 12 turrets can only be powered in a 40m radius of each other.
Added Soda Can Silencer and Oil Filter Silencer for early to mid game progression.
Added Gas Compression Overdrive Weapon Attachment that boosts projectile damage and velocity at the cost of fire rate and recoil.
Added new world model visuals for Shotgun Ammo, Rifle Ammo, Handmade Shell Ammo and Pistol Ammo, these will change depending on the ammo type and current amount in the stack.
Added visual and audio damage indicator effects for minicopters when they are at 45% health and increasing effects at 20% health.
Added a “No respawn” icon when standing on a Tugboat inside Oil Rig no respawn zone.
IMPROVEMENTS
Side sprinting has been removed.
Improved magnet crane movement controls.
Increased Pump shotgun capacity to 8 rounds.
Reduced Rocket Launcher durability, it will now fire 50 to 100 less rockets, and increased the reload time slightly by 0.1 seconds.
Reduced Wooden Barricade stack from 10 to 3.
Improved the LR-300 equip speed to now be quicker, it now has less recoil when using burst and is much more effective at long range.
Timed explosives will now show the RF frequency in the inventory when the item is highlighted.
Improved Launch Site which now guarantees all 23 crates to spawn throughout the monument when it resets.
Updated the aimcone of the Thompson, Custom SMG, Semi Auto Pistol, Waterpipe Shotgun and Pump Shotgun.
Adjusted the MP5 damage, projectile speed, burst recoil and aim cone to increase the effectiveness of the weapon.
MP5 durability has been improved, allowing for an additional 200 rounds before it needs repairing.
Updated the Holosight viewmodel so that it now has a thinner edge.
Updated FOV for holosight ADS, it now will correctly zoom.
Renamed the silencer to Military Silencer, and is now non-craftable and can only be found in crates.
Improved Muzzle Brake and Muzzle Boost to have less damage reduction (More Damage) and to have less falloff (Projectiles go further).
Updated Turret Peacekeeper Mode to now give an 8 second warning before shooting and will display a holster warning icon to offending players.
Improved visuals for the Deep Freeze - Architecture.
Improved visuals of the Glow Bear Rug.
Resolved minor clipping issues with Burlap Shoes and Burlap Pants in the preview model.
FIXES
Fixed multiple instances of live crashes faced by players.
Fixed infinite energy loop from lagging all electrical components on the server.
Fixed an issue where the battery was not updating correctly when connected using an AND switch.
Fixed a crash that occurs after connecting wire for an electrical branch while building near the lake.
Fixed translucent edges on assets at the Power Plant monument.
Lightings at certain monuments will now depend on time of day.
Fixed Easter Event Bunny Ears being pink in inventory menu.
Fixed missing audio and spark visual effects when striking with the Eoka Pistol.
Fixed visual issues with Barbed Wire in Abandoned Military Base and Junkyard.
Fixed an issue where players would dismount their motorbike when stuck on difficult terrain.
Fixed visual issues with roots in the underground section of the Airfield map.
Updated Rocket Launcher description.
Fixed gloves clipping through the player's worn hoodie while equipping a weapon.
Fixed an issue where the Patrol Helicopter would not spawn after the "Patrol Helicopter Inbound!" notification.
Fixed an issue where windmills sometimes prevent wire connections from being cleared and reused.
Fixed Quick Chat showing backend text.
Fixed being able to place duplicate gear types when inventory and belt slots are full.
Resolved issue where items attached to Storage Adapter were incorrectly labeled as Storage Adapters.
Resolved overly bright spark VFX on damaged Modular Vehicles at night.
Fixed shadow flickering issues when 36 or more lights are active.
Enhanced texture quality for Wooden Door across all graphic presets.
Fixed an issue where firing the Rocket Launcher did not cause the Rocking Chair to move when mounted.
Fixed missing Ignite and Extinguish sound effects for Stone Fireplace.
Updated localisation for Rugs.
Fixed Frontier Hazmat Suit cloth becoming static after the player sprints at a distance.
Fixed Tech Noir Roadsign Gloves model display in Skin Store and Locker preview.
Fixed gear swapping issues during kit creation.
Fixed issue preventing players from accessing Tool Cupboard storage due to overlapping build zones.
Fixed issue where entering Admin Control Panel too quickly would cause a softlock.
Fixed light switch not turning on lights in monuments.