Dev Blog #52
We have another Dev Blog ready for you. This month we would like to share more about World 2.0 part 2, the new skins store as well as the DLC releases with this update, and end with our high population tests and what we are doing about the recent DDoS attacks on our servers.
World 2.0 (Part 2)
World 2.0 (Part 2) brings the remaining features from the last update. These include new monuments and some other alterations to the world of Rust Console Edition. Here are the most exciting changes to come with this update:
Caves
Caves are what we call a natural monuments that usually appear on large maps. Unlike most other monuments, certain cave areas do not trigger building restrictions, meaning it's possible for players to build and set up bases inside them, which makes them even more interesting to explore.
Radtown
Radtowns are dangerous, radiation-filled ruins left behind by a collapsed civilization, easily recognized by their rough, scrap built structures and abandoned wasteland look. Also known as Toxic Village, this early game monument offers useful loot, a recycler, and a Green Keycard puzzle, making it a tempting stop for survivors willing to risk radiation exposure and nearby PvP threats.
Radioactive Water
Radioactive Water is a rare and dangerous resource found only in a few shallow pools inside the Radtown. It can be collected with containers such as Water Jugs or Small Water Bottles, allowing players to use it as both an unusual utility item and a hazardous weapon. If a player dies after being sprayed with it or while carrying it, their corpse can create a small radiation zone that threatens anyone without proper protection. It is just as destructive to crops, instantly killing them when sprayed onto farmland.
Waterwell Monument Update
Water Wells already provide access to fresh drinking water through the existing hand pump. This update expands the monument with a Vendor NPC, Food Caches, and a Small Planter, giving survivors a few extra reasons to stop by while exploring.
Updated Skin Store
We recently tested a new skin store designed based around your feedback, with the goal of offering more variety and giving players more choices at any given time. The new Legacy Skins tab will feature a wider selection of returning skins and will continue to grow with more offers over time based on player requests. The response to the test store was extremely positive, and we’re excited for you to experience the updated version.
New Additional Content Incoming
This month we have a lot of new spaced themed Additional Content being introduced to the game.
Space Suit
With Project Nova moving fast, Cobalt had no time to design a proper EVA suit from scratch. Using stolen concepts, they quickly produced a small number of protective suits, many of which vanished. A few survived for use on Earth thanks to their strong radiation protection.
Space LR-300 Assault Rifle
Built with advanced polymer materials and a retro ammo display counter, this rare weapon is made for only the most skilled survivors.
Space Station Building Skin
Fallen from a space station that once orbited Earth, this wreckage can now be scavenged to protect your base and your most valuable loot. Built to withstand the impact of space debris, the reinforced walls of this armored command module make the perfect upgrade for your base.
Higher Population Servers
Testing for higher population servers is still ongoing. Earlier this month, we ran a public test with several Rust Console Edition content creators, which gave us valuable feedback on a few key optimization areas that still need work. Those improvements are currently in progress, and once they are ready, we will bring them to the PTB for another round of testing.
If everything goes well, we can then begin planning the rollout for higher population servers. We appreciate your patience and ask that you hang in there a little longer. As for the next test, we will share the dates once we are ready.
Server DDoS Attacks
We have recently seen a slight increase in DDoS attacks targeting official servers, and we want to make it clear that action is being taken. We are continuing to improve our DDoS protection and will permanently ban any players found to be involved in attacks against our servers.
Please remember that DDoS attacks are a direct violation of the game’s Terms of Service. Anyone who attempts to disrupt official servers in this way will face permanent action on their account.
That’s it for this month’s Dev Blog! We hope you’re all having an awesome time with Rust Console Edition and are just as excited as we are for World 2.0 Part 2, arriving with the monthly wipe.
- See you on the island!