Update 1.02 Patch Notes.
patch 1.02 should be live any minute now. Please have a look at the upcoming changes.
Fixed server-side issue causing progress rollbacks
A critical failure causing loss of progress has been fixed server-side. We will need to coordinate a one-time wipe across all servers to deploy this change. Please keep an eye out on our blog for details.
Fixed Xbox Series performance
A problem with the backwards compatibility config was causing poor performance on the Xbox Series family of consoles. This has been corrected.
Fixed server filters and search
A problem with server list paging was causing servers to intermittently disappear from the list when applying filters and searching by name. This has been resolved.
Fixed level 2 workbench crafting
We’ve fixed a problem preventing players from crafting a level 2 workbench.
Fixed gunpowder crafting
We’ve fixed a problem preventing players from crafting gunpowder.
Fixed corn server kick
We’ve fixed a problem causing players to be kicked from a server when eating corn.
Fixed issue with team system
A problem causing players to be unable to rejoin their team after leaving a server has been resolved.
Fixed issue with sleeping bag assignment
We’ve fixed an issue preventing players from assigning sleeping bags to their friends. Note that you must be in a team to share sleeping bags, this was causing some additional confusion around the bug.
Fixed missing skin textures
Textures for some skins were failing to load and showing as bright pink (doors, for example). This has been resolved.
Fixed poor texture quality on base Xbox One and PlayStation 4
An issue causing some textures to draw blurry on the base editions of Xbox One and PS4 consoles has been fixed.
Fixed inverted camera and sensitivity settings
Some camera and sensitivity settings were being applied in reverse. This has now been fixed, so please readjust your sensitivity settings.
Fixed strafing and auto-sprint on Xbox
Strafing was a little tricky on Xbox due to some errors in sensitivity calculations, which also had the knock-on effect of disabling auto-sprint every time it tried to activate. This has been resolved.