Patch Notes 2.11
Hello Survivors,
This patch includes details about the Easter event, community server additions, community server changes and important bug fixes.
ADDED
Easter Event - The Easter Event will be enabled on officials from March 27 to April 17. The Easter egg hunt will begin every 24-36 in-game hours. Players can collect eggs that can be upgraded or cracked open for loot. The Egg Basket will help you hunt for eggs. The Bunny Onesie and Bunny Ears are costume items only available during the event.
Donut Island - A custom map preset will be available on Community Servers.
Custom Authorisation Tiers - Owners can assign commands to any authorisation tier.
Tech Tree Tier Banning - Admins are allowed to ban whole branches in the tech tree.
Extended Modifiers - New modifiers have been added for pump jacks, quarries, refineries, loot pools, and all furnace types.
COMMUNITY SERVER CHANGES
Fixed a bug where whitelisted players were not displaying correctly in the whitelist tab.
Server prompt now displays and gives the correct minimum and maximum stack amount when admins spawn items from the item list.
Stopping Seasonal events will no longer kick out players from the Community Server.
Using the "inventory.giveto" command will now spawn the correct value.
Mods/Admins/Owners are now allowed to mute a player after blocking them on a community server.
Fixed a bug where closed reports can still be actioned upon by admins and owners.
Spectating PS4 players will now be able to check the inventory of the person they are spectating on the first load.
In Vanish mode, weapon attachments and melee weapons no longer float in the air in 3rd person.
When engaging with Delete Mode in Entity Details, the textbox holding information for admin actions will no longer have texts going out of bounds.
Text no longer spills out from the text box when kicking and banning a player on Community Servers.
Fixed a bug where spectators are able to make adjustments to the Team menu.
Fixed a bug where “Show Item Subcategories” could not be turned off after being turned on.
Fixed a bug where “Show Command Subcategories” would not appear in-game even when it turned on.
In Spectate Mode, the right stick will now snap between different UI sections when navigating containers and inventories.
“Take All” prompt is listed correctly when accessing inventories as a spectator.
In Spectate Mode, players are no longer blocked from navigating inventory if a player's backpack is removed while the player is in the backpack UI.
The throwing candies animation and sound effect are now in sync while in spectate mode.
Sheathed weapons and tools no longer freeze in place on screen after players turn on Vanish Mode.
GAMEPLAY
The Patrol Helicopter now spawns in the correct location and facing the correct orientation.
Players are no longer kicked from the server after eating food in their inventory.
Fixed a bug where furnaces cannot be picked up or turned off.
Horses at the Ranch or Large Barn no longer continuously run on the spot.
Fixed a bug where multiple Laser Detectors can be placed on the same spot.
UI
Fixed a bug where the action of selecting a player from Player List will automatically select the last player.
Tips in the Player Actions menu has correct descriptions after blocking or muting another player.
‘Add Fuel (Hold)’ UI when loading and unloading Low Grade Fuel now correctly shows as a circle on Playstation consoles.
The on screen keyboard will now show up during server name search with Circle set as 'Enter'.
Text while hovering over a Fully Charged port is now translated correctly.