Patch Notes 2.00
NEW FEATURES
- Custom Zones - An extension to Monument Killzones which allows players to create and manage their own area of the map that can have different properties. 
- Seasonal Events - Seasonal Events such as Xmas, Halloween and Easter are now available to server owners, including all seasonal items and deployables. 
- Welcome Screen Improvements - Additions to the Welcome Screen such as tabs, rules, and server staff info has been added to the existing system. 
- Command/Item Subcategories - The Control Panel’s command and item lists have been improved and extended with sub-categories, and the addition of many more commands for the player to explore. (This can be turned off in the options.) 
- Server Identifiers - Improvements to server identification, providing each Community Server with a unique identifier that can be used by players to find a specific server. This is also useful when used in advertisements and promotions. 
COMMUNITY SERVER CHANGES
- Crouching animation is no longer jagged in Spectator Mode. 
- Spectators no longer experience visual issues when their target spams chat messages while vanished. 
- Fixed underwater effect visible when spectating someone in Military Tunnels. 
- Spectators are now able to enter Binoculars View mode from the spectating player. 
- Spectators now see the correct ammunition count when viewing a player. 
- Spectate can now scroll further than two people via the control panel. 
- Spectating players are no longer kicked when swapping to another player when swapping view mode. 
- Camera rotation is no longer locked to Tugboat/Submarine rotation when Spectating a mounted player. 
- Executing Spectate via the player list while already spectating no longer ignores current spectate flow. 
- The Player's body is no longer visible when driving a RHIB in Spectate. 
- Diving Mask overlay no longer appears for spectators when their target enters a body of water. 
- When spectating, death markers now correctly show on the target’s death point. 
- Player no longer gets kicked when immediately spectating a player. 
- Mission HUD no longer flickers when Spectating. 
- Exiting Spectate Mode no longer resets controller lighting from Torch. 
- Player model now moves properly in Spectate mode. 
- Server ID Search no longer returns servers that are offline. 
- Hold prompt no longer briefly appears when favoriting servers. 
- Server List search now lets the text be input correctly. 
- Server list no longer breaks after getting no results in Server Name search. 
- Server list no longer persists on the last page when it is buffering more servers after scrolling to the bottom of the list. 
- CMS loading screen no longer returns broken map size and seeds. 
- Navigating through the banned/whitelist will no longer break the list formatting. 
- Banned/Whitelist menus are now correctly scrollable. 
- Banned list highlight and count no longer breaks when an invalid username is banned. 
- Removing the last entry from the banned/whitelist no longer removes the list position and highlight state. 
- Fixed a crash that could occur when loading the Banned List when over 600 players are banned. 
- Changing Decay Scale value now affects the upkeep time properly. 
- Navigating through the Command List no longer triggers errors. 
- Water/Water.salt have been removed from the item list in the Admin Panel. 
- Community Tab now becomes dynamically unavailable when switching privacy settings after loading into the tab. 
- Blank entries are no longer created on the Community Tab when the list exceeds maximum list size. 
- Players can now open the debug command onscreen keyboard after entering customer command via the command list. 
- Rockets and Grenades behave properly with infinite ammo settings. 
- Fixed pop-up message when banned players join servers they were banned on. 
- Admin hammer [Entity Details] can now target Underwater Labs dwellers directly. 
- Underwater Labs PvP killzone now functions as intended. 
- Solo Submarines, Duo Submarines and Torpedoes are no longer listed under Melee Weapons on the Item List. 
- Fixed profanity filter Input boxes. 
- Multiple commands are no longer missing or incorrect in the Commands List. 
- Player count for all servers in Community is no longer 0. 
- NPCs will now take damage when [allownpcdamage] is set to false. 
- Hostile NPCs can be killed by the player on CMS while PvE is on. 
GAMEPLAY
- Player corpses no longer clip though Underwater Labs. 
- Opening the Pause Menu while entering the Keypad Interface on the Code Lock no longer causes an input lock. 
- Fixed Z-Fighting around lights of the Small Oil Rig helipad. 
- Users now get feedback when trying to load into a server with a whitelist active on Official servers. 
- Players are no longer able to access the restock timer/advanced setting panel at non-NPC Vending Machines. 
- Specific gun recoil patterns now reset after firing over their maximum ammo count. 
- Monument Vending Machines now allow an item to be sold individually rather than max stacks of 10. 
- Players can no longer breathe in certain areas whilst underwater. 
- Throwing water from a Tugboat no longer pushes it. 
- Bullets can now pass through the gaps on stairs. 
- Horses no longer turn whilst reversing. 
- Players are now able to split items or resources in the Inventory when using the Workbench UI or Locker UI. 
- Players are now unable to respawn on their dead bodies. 
- Item crafting speed/scale modifiers are clamped correctly. 
- Mounting a chair on a Tugboat no longer displays the “Change Seat” prompt, leading to player death under certain scenarios. 
- Satchels/C4 no longer latch onto a Tugboat rather than the doors it was thrown at. 
- Projectile_los no longer registers when shooting at players and doors on Tugboats or Cargo Ship. 
- Fixed a kick that could occur when turning on broadcasting for Vending Machines. 
- RHIB is now fixed and can be started and driven. 
- Game no longer crashes when items drop from a non-exist storage. 
- Sleeping players no longer have large collison boxes. 
- Spike Traps and Barricades now damage players. 
- Players can no longer shoot underwater whilst crouched. 
- Players should no longer occasionally experience “No Multiplayer Permission” error when opening the Main Menu. 
- Doors on Tugboat no longer slowly decay. 
- Players are no longer kicked when broadcasting for vending machines. 
- Elevators now have correct behavior. 
VISUAL
- Revolver world model orientation no longer changes relative to player distance. 
- Electric effect when a player enters the wrong keycode no longer has shader issues. 
- The green Recycler light now has light emissions. 
- The Beanie item no longer turns white at a distance. 
- Streamer Mode now applies to the Give Item Menu, Chat Log, and Loading Screens. 
- Binoculars no longer have an overlapping visual filter. 
- Sea floor is no longer visible between two ocean planes. 
- Players’ sleeping bags no longer become invisible when moving away from a Tugboat. 
- Fixed a crash that could occur when prefab pooling warms up. 
- Fixed a crash that could occur when opening the Locker and Locker Preview. 
UI
- Fixed UI bugs with Streamer Mode when kicking/promoting Team members. 
- Hashtag (#) sign is no longer shown when attempting to build structures when line of sight is blocked. 
- Deleting a Vending Machine order no longer immediately clears the UI. 
- Fixed incorrect title for warning pop up box for temporary mute. 
- Fixed profanity filter on Advanced Filter search. 
- Favourites prompt no longer gets misplaced when adding lots of items/commands. 
- Pings now scale according to the player's zoom on the Map Screen. 
- Map cursor no longer slows down when the Map is almost completely zoomed out. 
- Map names that contain long characters no longer overflow in the HUD. 
- Map marker no longer snaps out of bounds when a specific selected marker is removed. 
- Last digit of the Code Lock will no longer appear under the UI. 
- Holding the button to open the Workbench no longer causes it to be interactable. 
- Radial Menu position no longer goes off screen. 
OTHER CHANGES
- Correct SFX when navigating empty tabs on control panels and tag filters. 
- Players no longer encounter soft lock at splash screen after cancelling Rust Coin Purchase. 
KNOWN ISSUES
- Server Identifiers are missing in the Favourite and History tabs. 
- Custom Zones [ShowArea] ring goes under the water. 
