Patch Notes 1.9
Hello Survivors,
This patch includes important bug fixes, general gameplay fixes and quality of life improvements.
IMPROVEMENTS
Made general improvements to performance.
Improved performance when using minigun and when encountering minigun attacks.
Decreased the size of the gap between two boxes when using Advanced Deployable Snapping.
Improved water splash VFX on tugboats and RHIBs to not abruptly disappear when reversing or stopping movements.
Made improvements to the External Wall and External Gate icon in the options menu to match Steam.
Ammo icons on the options menu have been improved to match Steam.
Improved localisations for the Fishing Rod description.
Improved visibility of powerline cables when viewing it from all angles.
Improved error handling for skin purchases to prevent users from getting stuck in a loading loop when attempting to buy skins without internet connection.
Improved fuel storage selectable area on rowboats, making it easier to add fuel and to start/stop the engine.
Standardized icons across the Quick Chat UI for better consistency.
Small Stashes are now visible to all players after it is unhidden.
Improved placement indicator for Short and High Ice Walls to show which Object/Monument is blocking placement.
FIXES
Fixed multiple live crashes faced by players for all platforms.
Fixed various loot and item container desync issues and being kicked from servers..
Fixed an issue when entering spectate mode would cause the spectator UI to disappear, leading to various unwanted behaviours.
Resolved an issue where items can still be crafted after using the “banitem "item" all” command.
Fixed a bug where using craft.adddefaultblueprint "itemname" would block players from gaining or researching that item.
Fixed Safe Zone Turrets and Launch Site SAM Sites not damaging players when "allowPvPDamage" is set to false.
Corrected outline pattern on Large Wood Box with Bread skin when highlighted.
Fixed an issue where equipping certain DLC hatchets and pickaxes would cause a duplicate to appear in first-person view.
Resolved issue using "givedrop" command will cause given items to be flung in random directions.
Fixed player getting stuck at 0 wounded timer and unable to get up after using "injure" command on Softcore/Hardcore servers.
Fixed texture alignment issues on the Tigerstripe Sheet Metal Door skin.
Fixed texture stretching issue on the LR-300 Assault Rifle.
Fixed white holes seen on the Retrowave Assault Rifle skin barrel.
Fixed visible scratches on the icon of the Pink Camo Assault Rifle.
Fixed a bug that allowed players to see through the inner barrel of the pump shotgun when previewing in the skin store or locker.
Fixed the outline of the Gloomsprite Rug silhouette to correctly match the shape of the rug.
Fixed the resolution of the emissives of the Gloomsprite Architecture.
Fixed texture alignment issues on the Cursed Pirate Rocket Launcher skin.
Fixed visual issues that occur when Gingerbread-tier L Shaped Stairs and U Shape Stairs are destroyed.
Fixed visual issues occurring on the wall frame with Gingerbread skin equipped.
Fixed visual issues that occur when foundations with a Gingerbread skin are connected to other foundations with different skins.
Fixed shadows obscuring Gingerbread doorways, windows, and walls when a light source is pointed at it.
Fixed visual issues on the GingerbreadSleeping Bag.
Corrected gib placement and texture for Gingerbread L Shaped and U Shaped Stairs.
Fixed the position of long sleeve t-shirt skins when previewing.
Fixed issue where Computer Station is not mountable if placed on slanted terrain.
Fixed localisation to display correct reason when killed by Magnet Crane, Rocket Crane Lift and Gingerbread NPC.
Fixed an issue where the corpse of Underwater Dwellers would temporarily disappear before reappearing as a lootbag.
Added lighting to the motorbike speed meter and fuel meter when the motorbike light is turned on.
Fixed the Laser Detector to trigger correctly when players are in range.
Fixed minor visual issues seen at the supermarket shelves at the Abandoned Supermarket.
Fixed minor visual issues seen at the Abandoned Supermarket when players are on Quality preset.
Fixed missing interactable light switches in the Power Plant monument.
Fixed sunlight bleeding through buildings in the Arctic Research Base when looking at certain angles.
Resolved visual issue where launch site ground cracks were visible through dropped backpacks.
Fixed visual issues where objects are popping in and out at short distances at Abandoned Supermarket.
Improved Snowmobile spark effect when riding on roads or rocky terrains.
Fixed snowmobile textures that appear broken when viewed from 8 meters away.
Removed power icon on ores after Electric Furnace is destroyed.
Fixed respawn screen displaying death POV instead of map after selecting a bed from a cluster.
Fixed not being able to clear wire connections from Input/Output Node of fast pulsing circuits.
Fixed footstep audio bug where sounds were incorrectly played as if walking on water at Sewer Branch, Military Tunnel, Oil Rigs and Launch Site.
Fixed incorrect tooltips for Lockers, Beds, Fridges and Stone Fireplaces when placing them away from construction areas.
Fixed train track planks to not appear flipped under certain lighting conditions.
Fixed Python Revolver’s hammer animation when firing to match Steam.
Fixed misaligned tooltip UI that appears when turning tooltip window on in-game.
Fixed minor visual issues seen on the large pipes in the Sewer Branch.
Fixed minor visual issues seen on the dune area around Water Well.
MLRS Rockets spawned underwater will explode on launch matching Steam.
Fixed auto-equip behaviour choosing last item to be auto-equipped when player inventory contains no items that count as an Auto-Equip option.
Fixed the intensity of the light emitted from lanterns to match Steam.
Fixed minor visual issue with player-deployed lanterns.
Fixed Winter Camo Architecture and Tigerstripe Camo Architecture Armoured Doors to have less obstruction over the hatch.
Fixed "Line of sight blocked" error when placing foundations at lower heights.
Resolved text overflow in note when viewing the note’s information.
Fixed Long-Sleeve T-shirt clipping through Jacket.
Fixed being able to place objects under Square Foundations that have Elevators placed above it.
Fixed animal ragdolls jittering when an animal dies on the corpses of another animal/player.
Fixed certain options in Settings not resetting to default when pressing the Defaults button.
Fixed skins appearing to have sections that clip through the mannequin model when previewing in Skin Store or Locker.
Fixed minor visual issues around Water Treatment Plant.
Fixed minor visual issues for assets around Launch Site.
Fixed issue where warning a player would prevent them from rejoining the same server with a wrong disconnect message.
Fixed distorted gunner screen on Attack Helicopter when ascending.
Fixed “Take Internal Items” button prompt not hidden when hovering over car modules that have internal storage.
Fixed HUD prompts displaying engine state on the Engine Component editing screen misaligning and overlapping in several languages.
Adjusted lighting under walkway at Launchsite to prevent overexposure.
Made weapon condition color consistent between Quick Equip UI and inventory displays.
Fixed missing door handles on Armoured Double Doors and Armoured Doors with the Fallen skin.
Fixed players unable to place markers again after placing and canceling markers on death points.
Fixed visual issues on walkways across Military Tunnel.
Added water splash effects for snowmobiles riding through water.
Updated the description of coffins to reflect the actual amount of up to 48 items stored.
Fixed monument names displaying with '#' character in warning pop-ups.
Fixed cleaver culling issue in players' left hand while crouching.
Fixed inconsistent respawn timer behavior when there’s a Camper Bed in the respawn location list.
Fixed an issue where the Add Marker functionality could appear over vending machine tooltips.
Fixed tooltip showing incorrect player bed count after setting a bed to private.
Fixed Worn Wolf headdress appearing on screen when a player is looted or killed.
Fixed Hot Air Balloon Armor max HP.
Fixed crafting queue exceeding its limit when spamming A/Cross.
Fixed M39 Rifle model appearing inverted when viewed in third person.
Fixed an issue that prevented users from editing Snowball items in Kit Creation.
Fixed bed count icon displaying incorrect amount when in hardcore mode.
Fixed water being culled from the player’s view when viewing water sources from certain monuments.
Fixed missing frame on Prisoner Sheet Metal Double Door preview.
Fixed Prisoner Sheet Metal Door and Sheet Metal Double Door previews being less exposed than their icons.
Fixed misty particles being offset on Ice Assault Rifle when using left-handed viewmodel.
Fixed Metal Chestplate appearing and disappearing when equipping the Elite Lethal Force skin.
Fixed the icon for Demonic Thompson to match the in-game model and locker.
Fixed L96 Rifle looking dented when viewing in-game and preview.
Fixed Semi-Automatic Rifle gun barrel having hard edges on its rounded surface.
Updated server tag for Abandoned Military Base to show all 4 variants for all languages.
Resolved blue line appearing on Gingerbread building skin when highlighting walls.
Updated localisation for Land Monument filter tag.
Fixed transparency issue with the bottom section of the Unicorn bear rug world model
Fixed being able to spawn and give DLC items to other players through the Community Server control panel.