Patch Notes 1.03

Hello Survivors,

This patch includes important bug fixes and general gameplay fixes.

 

COMMUNITY SERVER CHANGES

  • A cooldown of 5 seconds has been implemented for the “Say” command.

 

GAMEPLAY

  • Fixed SAM Sites dealing high damage in certain circumstances. 

  • Fixed a bug where the amount of damage Homing Missiles dealt to flying vehicles differed from the Steam version.

  • Skinning Assault Rifles will no longer cause players to lose loaded ammo.

  • Switching from any gun to the Custom SMG in the Auto Turret no longer causes a kick.

  • Custom SMG now functions as intended when used with an Auto Turret. 

  • Air vehicles can no longer be purchased at Bandit Camp if the helipad is already occupied on certain seeds.

  • Fixed a crash when SAM Sites are destroyed.

 

VISUAL

  • Skinned building blocks, especially the Brutalist, Adobe, and Legacy Wood skins no longer jitter or distort when a player's FOV is higher than 75.

 

AUDIO

  • Observing another player swap between any gun and the Custom SMG will now play the correct weapon audio.

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Dev Blog #40