Update 1.42 Patch Notes
Hello Survivors!
This patch introduces some balancing changes, better loot from various objects, and more bugfixes. And Yes the jackhammer is back to it’s former glory!
ITEMS
Fixed the Jackhammer so that if it’s broken, it can be refilled at a workbench.
Players waking up near a buried Small Stash will no longer trigger the audio effect of the stash being raised from the ground.
Mail Box storage slots increased from 12 to 13.
Fixed the order of the Lasersight and MP5A4 in Tech Tree level 3.
Fixed some items not automatically stacking when added to Wooden Boxes.
Fixed the recycler not giving enough resources when recycling more than one of the same item.
Fixed blueprint highlight of the Rug turning invisible when viewed from below.
WEAPONS
Changed the F1 Grenade damage types. Grenades now do much more damage to vehicles.
Updated the appearance of the Simple Handmade Sight weapon attachment.
WORLD
Rifles can now be looted from Locked Crates.
Crates dropped by destroyed helicopters can no longer be used for storing items.
Crates underneath Oxum’s Gas Station can no longer be used for storing items.
Improved the loot you can get from Helicopter crates.
Improved the loot you can get from Supply Drops.
Improved the loot you can get from Bradley APC crates and increased slots from 6 to 12.
Increased loot crate slots from 6 to 12.
Reduced the amount of rifle and shotgun ammunition that can be found in Tool Boxes.
Increased the amount of Metal Pipes that can be found in Military Crates.
Fixed rusty barrels turning red when viewed from a distance.
MONUMENTS
Code Locked Crates will no longer decay, preventing them from disappearing.
Fixed texture and LOD issues at the Large Oil Rig, and the Fishing Village.
Fixed missing collision on a window in one of the buildings at the Harbor.
Added a second recycler to the Bandit Camp (this will only appear after the next server wipe).
Increased the size of the tech trash on the ground at the Fishing Village.
Lowered an engine that was floating off the ground at the Fishing Village.
Fixed a door at the Fishing Village that couldn’t be opened.
Animals can no longer enter the Safe Zone and attack players at the Fishing Village
Code Locks and Key Locks can no longer be placed on turrets at the Fishing Village and the Outpost.
Fixed texture issues on Pump Jacks.
PLAYER
Player shadows no longer disappear when standing close to Search Lights.
Fixed hitboxes of sleeping players.
UI
Fixed a bug that could sometimes cause part of the Workbench UI to stay on screen after closing it.
Fixed being unable to swap items from the inventory with items in containers.
Spamming the ‘Take’ button on a single item no longer resets the action timer.
OTHER CHANGES
Networking changes to improve stability, fix memory leaks, and reduce server connection issues.
Fixed a crash caused by using a Large Medkit when entering deep water.