Patch Notes 1.93

Update 1.93 is now available to download. Have a look at the complete list of changes:

 

COMMUNITY SERVER CHANGES 

  • Servers bought in new regions are no longer displayed as US in the Server list.
  • Using the commands through the history tab now updates the history order to show the most recently used at the top. 
  • Entity Details mode is now deactivated when entering Spectate mode.
  • Entities no longer get deleted too early when in Delete mode.
  • Fixed an issue with the server queue that wouldn’t remove some players from the count when they had left.
  • The server list is now sorted by raw player count instead of the percentage of players in a server.
  • Entity deletion is now limited to Admin and above permissions only.
    

MONUMENTS

  • Player is no longer able to shoot Scientists hands that clip through walls.
  • Fixed a bug causing the player to become stuck in certain points at the Train Yard.
  • Jump puzzle is no longer broken at Launch Site.
  • Terrain besides Large Harbour is no longer submerged under water.
     

GAMEPLAY

  • Fixed a crash that could occur when constraining the title in the game.
  • Players can no longer build inside rocks by placing a foundation partially inside it.
  • Players can no longer reach across Safezone borders to loot dead players.
  • Players can no longer shoot through one side of meshes.
  • Fixed a bug that resulted in players seeing through doors when using x4 zoom on Binoculars. 
  • Muzzle attachments on pistols no longer clip into the model. 
  • Flashbang effects now apply to Scientist NPCs.
  • Large Water Catchers can now be placed on an ice lake.
  • Chinook now spawns a carcass when destroyed.
  • Doors can now be placed in any direction depending on rotation of Doorways or Wall Frames.
  • Blueprints can now be sold in Vending Machines.
  • Mounting a horse will no longer dismount the player automatically and horses will not move based on player input.

UI

  • The pause menu cursor is no longer stuck after the player opens the Item/Command list more than once.
  • Team HUD now shows a team member's death status when they are killed with a melee weapon.
  • Fixed a bug with the Repair Bench showing incorrect scrap costs for repairs.
  • Map coordinates under the compass now match on screen map.
  • “Give” button prompt now shows and is functional for items in the Locker.
  • Build number is now visible on the main menu when leaving a server. 
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DEV BLOG #27